Site Chooser

Ultimate Bathroom DIY Guide!


Sometimes I get projects that’re more complex than usual. Sometimes these projects use more than one of the services I offer.

Sometimes they pretty much use all of them. That’s been the case for the Ultimate Bathroom DIY Guide. wanted to further boost their online enagement, so Dynamo PR proposed a web-based interactive guide, which would curate the best bathroom maintenance tips from the Internet to help people enhance and repair their bathroom. Dynamo PR commissioned me to design, illustrate and develop the guide.

I’ll be honest: I leapt at the chance. This was an opportunity to expand on my knowledge in responsive design, interactive web systems and comtemporary HTML5/JavaScript technology. It also give me a chance to do some nice drawing of bathroom items.

What? Some of us like drawing baths.


Anyway, through a mix of PHP (page generation based on an array of bathroom elements/tips), VBA (converting the spreadsheet of elements/tips provided by Dynamo/ into PHP), HTML5/JavaScript/JQuery (the interactive Virtual Bathroom) and responsive CSS (the Tips List), I developed the guide.


Once created, I recorded and voiced the “How To” video to take users through the usage of the guide. and Dynamo PR were delighted with the end results, and hopefully many people will benefit from the one-stop-shop of DIY tips.

Have a play now and please feel free to share it:


If you’re looking have a high quality interactive web-based app created then I’d love to work with you on it. Please get in touch!

Otherwise, just enjoy playing around in the guide 🙂

Tarrah for now,


Posted on Thu 27 Feb in Coding,Creative,Drawing,Video,Voice,Web Design,Work with No Comments

MiiPC Branding

This week I was given an interesting creative task: to enhance MiiPC’s social media branding to reflect the fun, safe nature of the MiiPC, along with highlighting the wide range of games on the platform.

MiiPC, if you don’t know, is pretty cool. It’s a funky looking, Android-based PC that has safety for kids and parental control built in alongside a wide range of great apps and games. You kind find out more about it here.

I was commissioned by long time partners and all-round-awesome PR agency Dynamo PR to sort out the social branding.

Using their range of apps, beautiful device and current branding as inspiration, I created a fun, dynamic, eye catching and on-brand design for both Twitter and Facebook, which pleased Dynamo, MiiPC and their followers. Photoshop and I become closely acquainted, as often happens. 🙂

Twitter Feed


Facebook Page


If you’re after social branding please get in touch! 🙂

Bye for now,


Posted on Thu 27 Feb in Creative,Web Design,Work with No Comments

Heat Radio Shows!

Hello you!

Rather excitingly, tonight and tomorrow I’m hosting a couple of radio shows on Heat Radio: the #1 station for music and celebrity across the UK!

I’m rather nervous about how it’ll go down, but hopefully it’ll be fine. You can have a listen yourself tonight from 7pm, or tomorrow morning from 6am (if you’re mad) on one of these:

DAB: Across many UK Multiplexes
On TV: Freeview Channel 716



Posted on Fri 05 Jul in Fun,Radio,Voice,Work with No Comments

Dear Blogger

Hi. How’re you doing, Blogging hub?

I’ve been enjoying your company of late through the redesign of The Custard TV’s website, but at the end of this process I must plead with you regarding one thing:


It would be really, really lovely to be able to hook in (via JavaScript/JSON a la recent posts / posts of a label etc.) to that data so I could actually create some proper custom popular post widgets rather than having to hack around with CSS only with the stuff you provide, or having to use post-creation JavaScript to hack about on the fly with your generated HTML code. And let’s not even talk about your 50x50px thumbnails.

This might sound more like a rant having spent hours trying to source a decent way to resolve this, resorting to simply not using thumbnails at all (if you look at The Custard TV home page, you’ll see why 50x50px thumbnails really wouldn’t work).

It might sound like a rant.

Because it is.

All the best,


P.S. On the plus side, Blogger, you’ve definitely evolved: I’ve managed to get the Custard TV site looking like a non-Blogger site, in particular the home page, all thanks to your flexibility in terms of template manipulation through HTML and CSS. So… thanks!

P.P.S. It’s not odd to be addressing my posts to blogging websites, is it?

P.P.P.S. Actually, given Google’s latest hardware, perhaps I should tip my head up and address you as “OK, Blogger” instead.

Posted on Tue 04 Jun in Coding,Thoughts,Work with No Comments

Games Design Award: A Week Later


Firstly, my apologies for the delay in this blog post. My hosting provider (UK2) had a major data corruption issue last week, which left my site down for several days. Fortunately all is good now (touch wood) so it should (touch wood) stay stable (touch wood) from now on (touch wood).

Touch wood.

Secondly, alongside placing my hands on bark, I’ve been rather cheery in my demeanour following last week’s Adobe Games Design Course award. Here, finally, is my post talking all about it.

What Was The Course?

Twas as a 10 week online course, run by Adobe, to teach people how to create games (using Adobe Flash). In summary, it was really good. Am I biased? Well, yes, but I was thinking this prior to last week’s events, OK? Good. 🙂

Each week there was live session online with the course leaders, featuring game theory, game programming tutorials and a weekly speaker from the games industry. It gave a great insight into the principles behind making great computer games, what it’s like to actually work in the games industry (and the various paths to get into it), plus how to design and develop our own games.

During the 10 weeks, we were given a weekly assignment to incrementally develop a particular game (“RoboCat”), designed by course leader Mark Shufflebottom.

Each week we were given the opportunity to add to what Mark had guided us through (I won a weekly award based on my redesign of the look and feel of the game), and then at the end of the course we had to create our own game – based largely or in part on the RoboCat game.

The result of three days of solid game development was Quibble’s Quest: a scrolling platformer / shooter around 3 levels, with the object being to destroy all baddies on a level and get to the exit in the lowest possible time.

You can read more about the game in this previous post.

What Was The Award For?

The award was for Overall Excellence (Over 19 (only just, mind…)) in the Adobe Generation Games Design course, based on my final game! I was absolutely chuffed and surprised by this, as the quality of the other games was damned good!

It was based on various categories, to quote course leader Roxana Hadad:

“The three categories of Aesthetics, Playability, and Outcome/Resolve were scored on a scale of 0-3. In addition to the rubric, we also considered what kind of innovative departure each of you took from the RoboCat template”

I’m thrilled to have won!

What Did You Win?

Well, aside from the warm feeling I also won a PS3 (!!) and £500 worth of Adobe Creative Cloud membership (!!!)! Plus it’s a rather tasty item to add to the CV. Oh and of course, I won the ability to put the tasty logo to the right on my site. 🙂

Where Is This Game?

The latest version is playable here (more details on what’s changed in it since the awards on a future blog post).

What Next?

Well, following winning this award I am going to take the bull by the horns and focus on getting my skills and experience in games increased, alongside my portfolio. Next steps include redeveloping this website you’re looking at to better reflect this, learning lots of technical things (today and tomorrow I’m on the Creative JS course, run by the excellent Seb Lee-Delisle) and creating many more games (I have something for Christmas planned).

2013 is going to be the year I fully get into gaming, and I can’t wait 🙂



Posted on Mon 17 Dec in Award,Creative,Fun,Game,Work with No Comments

Dynamo PR – An Advert!

Howdy you!

Hope you’re well.

I’m good here, ta, in fact I’m still pretty chuffed through getting my first advert design printed. Oh yes. It was for the brilliant tech PR agency Dynamo PR, to display in the national PRWeek Awards brochure (as seen by various PR agencies and their clients across the UK).

I was flippin’ chuffed to be asked to make it, and was pretty pleased with the end result (the brief was to have a movie poster feel, a la The Artist):

Here it is “in situ”:

(Apologies for the poor camera quality on this one)

I’m dead chuffed. 🙂



Posted on Sun 04 Nov in Creative,Work with No Comments

Burly and Grums’ Halloween Adventure – Audio Book!


Well, the spooky season continues today with the release of a free short story for children: Burly and Grum’s Halloween Adventure.

This is part of the fantastic series of Burly and Grum books by Kate Tenbeth, which revolve around their many adventures and mishaps. A cast of characters assist them through their adventures.

Burly and Grum’s Halloween Adventure sees them teaming up with their friend Max to go trick or treating for the first time… and things don’t quite turn out how they were expecting!

There’s a book and an audio book version for you to read/listen to. I recommend it – it’s really good fun. 🙂

What’s Your Involvement?

I am the voice of the audio book! Yep, it’s my first foray into the world of audio books (recording/editing in my studio), and I hope you enjoy what I’ve come up with!

How Can I Listen?

Either stream it here using the player below, or click on the “Download” button on the player to grab a copy to listen to where and whenever:

Is There A Non-Audio Book Version?

Sure is! You can read via the Burly and Grum web site or the Burly and Grum Facebook Page, both of which will let you find out more about Kate, the characters and browse through the existing catalogue of stories.

Let me know what you think!

Bye for noooooooooooooooooooooowwww,


Posted on Sat 20 Oct in Audio Book,Creative,Voice,Work with Comment (1)

Warning: Wet Paint

Well hello there!

Phew, well that’s been a long ol’ month of planning, designing, coding and image editing. But it’s finally here! That’s right: this here web site is all new and shiny.

I’ve split it up into the three key services that I provide:

I reasoned that the majority of people will be looking for someone to do work in one of those three key areas, so rather than having one site cluttered with ALL services / work in it I split the site into three “mini sites”: each focused on a particular service.

This of course means I’m now ready to ramp up my creative work, so…

If you know anyone looking for great quality services in Art, Design or Voice, please point them in this direction!

Merci, and thanks for coming over to visit. Don’t worry about the thumb print on the bannister.



Posted on Tue 14 Aug in Creative,Web Design,Work with No Comments

The Sound of Burly and Grum


Well, this is a turn up for the books (pun intended): I’ve been commissioned to be the voice of the Burly and Grum children’s books by their highly talented author Kate Tenbeth.

These books chronicle the journey of Burlington “Burly” Bear and Grum the Groblin, from their initial (rather bumpy) meeting through their search for a secret city (with help of their friend Max the human boy) to… well, I won’t spoil it.

I am, frankly, both excited and faintly terrified – this being my first official step into the world of audio book recording – and cannot wait to really get behind the characters themselves as I read through the excellent three existing books.

If you know me well, you’ll know that character voices is something I do, but it’s normally not really designed for kid’s books… (Hallooo, pets! (Quiet, Gemma)).

After some initial tests I’ve now established voices for Burly, Grum and Max, and have produced a 5 minute sampler of how the books may end up sounding:

Have a listen to the “Burly and Grum and the Secret City” sample

All three Burly and Grum books are available on the web site here!

Kate and I are also going to be working on converting the existing Burly and Grum web site into a fun, interactive
experience for kids to visit – more on that as it happens.

Right, back to practising being a talking bear and a groblin…



P.S. The new Pat Scullion web site is coming soon… with plenty more of my portfolio to browse, demos to listen to, things to buy and giraffes to pet. Less of the last one.

Posted on Thu 19 Jul in Creative,Fun,Work with No Comments

Georgie: The Smartphone App For The Blind

Hi you!

Blimey, long time no speak. I must admit that I’ve been rather neglectful of my lovely lil’ blog for a while. Well, that’s going to change now, with at least one update a week so you can see what I’ve been up to, and what sort of interesting things I’ve been finding.

Last Thursday I was invited to the press launch of the excellent Georgie: the smartphone app for the blind.

The Event

It was quite a fun thing to be a part of as there was a real buzz around the place. Also, the lunch we were treated to is… well… I’ve never had anything like it. We ate lunch in a restaurant named Dans Le Noir in London, which is dark.

Not just quite dark. Really dark. Pitch black, in fact.

Through black-out curtains and a lack of windows you literally cannot see a thing in the room. The restaurant’s waiters are all blind, and they help you to your seat at your table, whereupon you have a careful feel around on the table in front of you to discover where things are. You’re then served drinks, food etc as normal – except you’ve no idea what’s being brought to you until you taste it.

Quite the experience! Some of the highlights for me:

  • Learning to pour a drink into a glass without spilling using the “dipping a finger over the edge” technique
  • Feeling very satisfied whenever I managed to get a fork that actually had food on it arrive at my mouth (this was about 50% of the time…)
  • Being rather relaxed about it all, following fearing I’d feel oddly claustrophobic
  • Relying on my memory for placement of objects and spatial awareness to ensure I didn’t knock stuff all over the place (I didn’t. At least, I didn’t hear it)
  • Not getting food all over my clothing *

* I can’t speak for the table, though. That place was probably a bomb site after I left it.

Well worth a visit!

The App

The Georgie application runs on pretty much any Android device and allows you to do all sorts – from finding out when the next bus at the nearby bus stop is, to warning you that there’s a low hanging branch a few metres up ahead of you as you’re walking around. The latter is a particularly strong feature for people who have limited or no sight: when you’re out and about, you can record voice memos relevant to that place that will be played back to you on returning. But that’s just the tip of the iceberg. It can do a lot of things!

The interface itself is clear, bold and simple, using an audio and vibration feedback method and involving a tap-to-hear, press-and-hold-to-select system.

You can find out more on the Georgie Application Site.

Why Was I There?

I was invited as I’d designed the logo and branding for the Georgie (and Screenreader) application (on behalf of the brilliant Dynamo PR).

The challenge was to come up with a logo, which would match the following core brand values:

  • Legibility
  • Support
  • Contemporary
  • Mobile

These were all met using a careful selection of font, colour, spacing, iconography (e.g. the “mobile phone transmission”/”audio waves” coming from the “i” (itself a side on mobile phone)) and finishing – and both I and the app owners were very happy with the end result:

Georgie Logo

I’m looking forward to seeing the Georgie application take off over the coming months!

Right, back to doing some design work for this very site… there is a redesign coming… oh yes…


Posted on Mon 16 Jul in Creative,Technology,Work with No Comments